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Star wars battlefront 2 mouse lag full#
This is war-torn, poverty-stricken Africa – a place full of guns-for-hire, separatist gangs and corrupt governments. There's already a synergy then between the first and second gameplay innovations, and so invariably each of these is equally fed by having to live in the Africa Ubisoft Montreal have created for you, and believe me, despite looking lush and beautiful as a place of nature, the denizen representation is anything but. While that sounds like Videogame Design 101, the fact he is only an endgame goal means anything can happen in the lead up to your eventual showdown. As The Jackal is supplying weapons to all and sundry without discrimination, it creates all kinds of mission goals for you with branching outcomes that paint a path that will (obviously) eventually lead to your target. One is finding a single person (who clearly doesn't want to be found) in such a huge space – like the proverbial needle in a haystack.Another is utilising said functioning game-world to edge ever closer to your goal, and in Far Cry 2 this is accomplished by making uneasy alliances with the three main factions of the game the UFLL (United Front For Liberation), APR (Alliance for Popular Resistance) and the Underground. That's it.A few awesome gameplay innovations stem from having a single goal in a massive fully functioning game-world. And bear in mind, the description above is based on one encampment from one mission throughout the world of Far Cry 2 there are numerous villages and camps - all with different location types and therefore different ways of being broached (or breached, as the case may require).In fact, there's 50sqkm of ground to cover with varying factions, encampments, rebels, towns, safe-houses etc all waiting to be explored or exploded.īut finding stuff to blow up isn't even remotely the point of Far Cry 2 (though it is one of its most enjoyable parts), and it's in the game's main goal that it truly shines because, for all its intensely robust parts and size, you truly only have one endgame goal – to find 'The Jackal' and kill him. This, however, is obviously a good thing as out of his mind, it’s much easier to get close to him.In short, the opportunities for engagement - based on my own reconnaissance - are endless (well, as endless as the game will allow, which is still very extensive). He knows who you are, but because of your malaria, no longer sees you as a threat, leaving you for dead. You’ve been hired to take him down, and you’ll actually meet him very early in the game. How does he do this? He’s selling weapons to all sides and inciting war among then. The Jackal has come into Africa, amidst a cease fire to profit through conflict.
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I could go completely over-the-top and lob a bunch of grenades, set-up bombs or just fire a couple of RPGs down their direction to blow the hell out of them, or I could change my weapons up and perch myself, sniper-style, and pick them all off from afar. I could pay attention to the wind, stand up-wind and start a fire a little ways off so it eventually propagates down and terrorises the camp. I could jump in a jeep with a mounted machine gun and head in there gung-ho, no-holds barred, or I could attempt to stealth my way in, sneaking up on enemies with only my machete drawn to take them down silently.
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From this point on I can choose to take out the encampment in any way I see fit. I click and add it to my map and retreat back to the safety of my vehicle. Before finishing up I also notice a bench of ammo located under a makeshift shelter, and realise I'm running low myself. Panning along I also manage to see a sniper perched high and above my target area, but he hasn't seen me yet – click. Behind the guard post there's also a med box, which should come in handy if the shit hits the fan. From this position I can see most of the camp, so I pull out my monocular and target the guard post at the camp's entrant, click and add it to my map. Scurrying up through the thick brush, I find a fairly inconspicuous spot, kneel and pull out my map and GPS. BACK THIS FILE UP BEFORE MAKING ANY CHANGES Near the end of the file you will find two different CVars called 'Smoothness' and 'SmoothnessIronsight,' Set both to '0' and assuming v-sync is off, your GPU doesn't buffer more than 3 frames or so and you play in fullscreen, there should be no noticeable mouse lag. First, go into DocumentsMy GamesFar Cry 3 folder and open up GamerProfile.xml. I started the games in compatibility mode. My mouse is lagging really bad if I play games like GTA 5 or Far Cry 4.